Games
Minecraft coords, stacks, ticks and colour codes; OSRS XP and combat; Stardew crop profit; Satisfactory belts; plus KDA and a scoreboard. All local.
Tools in this category
MC Coordinates
Convert Minecraft Overworld and Nether coordinates at the 8:1 ratio, plus chunk coordinates and a portal placement reminder. Accepts x z and x y z.
MC Stack Sizes
Turn an item total into full stacks plus a remainder, and how many shulker boxes or large chests that needs. Stack size 64, 16 or 1.
MC Ticks
Convert between game ticks, seconds, redstone ticks and minutes, with the common cycles listed. Redstone updates every 2 game ticks.
MC Distance & Travel
Distance between two points and travel time: straight-line and grid distance, with times for walking, sprinting, elytra and minecarts.
MC Colour Codes
Convert Minecraft colour codes between § codes, & codes, hexadecimal and JSON text components, with bold, italic and underline formats explained.
OSRS XP & Levels
OSRS XP and level conversion: the XP still needed for a target, from the official piecewise table, with targets up to level 99 and the 200M cap.
OSRS Combat Level
OSRS combat level: the melee, ranged and magic branches with the maximum taken, plus a max hit estimate for each style (assuming no equipment bonus).
eDPI Calculator
Work out eDPI and the comparable cm/360 figure, and convert a sensitivity between CS2, Valorant, Overwatch 2 and Apex.
Stardew Crop Profit
Stardew Valley crop profit: net profit per season, revenue per harvest, payback days and profit per day, for single and multi-harvest crops.
Satisfactory Belts
Satisfactory conveyor throughput: total throughput, belts needed, utilisation and the bottleneck, from belt tier, machines and output per machine.
KDA Calculator
KDA and win rate: both the (K+A)/D and K/D formulas, per-match averages, win rate and longest streaks, with a "perfect" result when deaths are zero.
Scoreboard
A general scoreboard: sort teams by score, competition ranks (1 2 2 4 with skipped places), percentages and a monospace bar chart. One team per line.