OSRS Combat Level Calculator
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The combat level uses the official formula: `base = 0.25 × (defence + hitpoints + ⌊prayer/2⌋)`, with `melee 0.325×(attack+strength)`, `ranged 0.325×(⌊ranged/2⌋+ranged)` and `magic 0.325×(⌊magic/2⌋+magic)` — the maximum of the three is added to base and the total is floored. Prayer counts at half in base but enters no branch and does not affect max hit. Max hit is estimated as `⌊0.5 + effective level × (equipment bonus+64)/640⌋`, where the effective level is the level plus 8; the equipment bonus here is 0.
Features
- The official combat level formula, an integer result
- Melee, ranged and magic branches, maximum taken
- Each branch value listed separately
- A max hit estimate for all three styles
- Prayer counts at half toward the combat level
- Six or seven levels can be written per line
How to use
- Write seven numbers per line: attack strength defence hitpoints ranged magic prayer
- Pick a combat type
- The combat level, branches and max hits appear at once
- Write one set per line to compare builds
FAQ
- Which combat level formula is used?
- `combat = ⌊ 0.25×(defence + hitpoints + ⌊prayer/2⌋) + max(melee, ranged, magic) ⌋`, where `melee = 0.325×(attack+strength)`, `ranged = 0.325×(⌊ranged/2⌋+ranged)` and `magic = 0.325×(⌊magic/2⌋+magic)`. The three branches take the maximum, not the sum, and the floor is applied once at the end.
- Does prayer count toward the combat level?
- Yes, but only half: base includes `⌊prayer/2⌋`. Prayer does not enter the melee, ranged or magic branches, and does not affect max hit. So raising prayer nudges the combat level up slightly without making your attacks hit harder.
- Why is the max hit so low?
- Because the equipment bonus is assumed to be 0 (empty hands, no bonus), so this is a floor. A real value needs your weapon strength / ranged / magic bonus in `⌊0.5 + effective level × (bonus+64)/640⌋`, with the effective level being the level plus 8. Magic additionally depends on the spell; this is the structural value with no bonus.
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