Video Cable Bandwidth Calculator
WebEverything runs locally in your browser — nothing is uploaded
Pick an interface and resolution, set the refresh rate, colour depth and chroma subsampling, and see how much bandwidth the signal needs — then whether the interface fits it: fits, needs DSC, or not enough either way. The formula is one line: pixels × refresh rate × bits per pixel × chroma factor, times the coding overhead (8b/10b is 1.25×, 128b/132b about 1.03125×) and the blanking overhead (about 1.02×). Each step is listed separately so you can check it. Everything is computed locally in your browser; nothing leaves the device.
Features
- Covers HDMI 2.0 / 2.1, DisplayPort 1.4 / 2.0 / 2.1, USB-C (DP Alt), Thunderbolt 3/4, DVI Dual Link and VGA
- Resolutions from 1080p through 1440p, 4K and 5K to 8K
- Inputs for refresh rate, colour depth (8/10/12 bit) and chroma (4:4:4 / 4:2:2 / 4:2:0)
- Raw bandwidth from pixels × refresh × bits per pixel
- Coding overhead (8b/10b, 16b/18b or 128b/132b) plus blanking overhead
- Interface bandwidth, headroom, and a fits / needs-DSC / not-enough verdict
- The bandwidth needed with DSC, so you can see whether compression saves it
- Computed locally, nothing leaves the browser
How to use
- Pick an interface and a resolution
- Set the refresh rate, colour depth and chroma subsampling
- Read the verdict: fits, needs DSC, or not enough even with DSC
- Tick DSC to double-check the compressed requirement
FAQ
- Can HDMI 2.0 carry 4K at 60 Hz?
- 8 bit 4:4:4 fits (about 15.2 Gbit/s, under 18 Gbit/s); 10 bit 4:4:4 does not (about 19 Gbit/s) and needs DSC or DP 1.4. 8 bit 4:2:0 also fits, with more headroom.
- How much do 4:2:0 and 4:2:2 differ?
- 4:2:2 sends two chroma samples per pixel and 4:2:0 only 1.5, so 4:2:0 needs 75% of the bandwidth of 4:2:2 and 50% of 4:4:4. Text looks noticeably softer; film usually does not.
- Where does the 1.02 blanking factor come from?
- Each frame carries horizontal and vertical blanking intervals as well as the visible pixels. With CVT-RB (reduced blanking) that is about 2% more, hence ×1.02. It is an approximation — the exact figure depends on the timing table, which is why it is listed separately and can be checked.
- Does DSC hurt image quality?
- DSC is visually lossless, typically about 3:1, and is hard to spot at normal viewing distance. It does need support at both ends — the display and the GPU. The tool only says whether the bandwidth works out, not whether your hardware can actually enable it.
Related tools
Bandwidth and Download Time
ConvertConvert bandwidth to real download speed and time: why 500M gives 62.5MB/s, how much protocol overhead costs, and how long a file takes.
PPI Calculator
ConvertEnter a resolution and screen size to get pixel density in PPI, dot pitch in millimetres and the aspect ratio, plus a plain-language verdict.
Disk Size and Partition Converter
ConvertConvert disk and partition sizes: why a 500GB drive shows 465GB, and how many MB to enter to get the GB size you want.
URL Parser
WebParse a URL into scheme, host, port, path, query parameters and fragment, with each parameter shown raw and decoded. Runs entirely in your browser.
User-Agent Parser
WebParse a user agent into browser, version, OS, device type and engine, and see which rules matched. Pattern matching only. Runs entirely in your browser.
HTTP Status Codes
WebLook up an HTTP status code for its meaning, 1xx–5xx class, typical uses and common traps. Runs entirely in your browser.